I had an amazing time creating this game along side my group members Zhane and Ada, while also getting to experience the highs and lows of the process along the way. I think one of my biggest strengths was my ability to work hard and be a team leader for my group allowing us to properly collaborate with one another. Another strength I had was the ability to build objects in Maya with proficiency due to my solid foundation of knowledge when it came to using the software and my good attention to details. One of my biggest weakness that I will try too avoid in the future was poor time management skills. Since online school I found it harder to sit down and do work as I have bad ADHA and got lost in other courses and the mess COVID-19 brought along. While I wasn't the worst and put in a lot of work into the project regularly, I still felt rushed towards the end of the semester as everything in my life built up. This lead me to not being able to fully understand scripts, coding or utilize Unity's game engine to the fullest of its abilities, however I am still very proud of the end result and think my group did an amazing job. Regardless this course was a amazing experience and I had so much fun taking it as I learnt so many useful things, when I have more time I will most certainly try and finish this game so it is 100% playable with additional assets added.