There were many small issues I was able too overcome during the duration of this game production, as an induvial and being apart of a collaborative group. However since my group was great to work with and I practiced lots with 3D modeling and watched a lot of tutorials, I didn't experience to many issues when it came too modeling, shading, lighting, and texturing. The most difficult thing I found was the learning curve for understanding Unity and Maya, Unity being particularly difficult.
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